Violence Makes Games Fun … and Mindless
Kellie Lu Kellie Lu

Violence Makes Games Fun … and Mindless

Killing enemies in games is a way of problem-solving; it’s most of where the fun of many games is found. The problem is that lazy game design can use it as a shortcut to give players something to do, without considering how to make a games actually become fun; that’s where you get your mindless clones of a popular genre.

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